Tuesday, September 27, 2011

ZBrush sketches

A captain and a tribute to Stimpy, one of my old favorites.  Each of these was done in about 1 1/2 hours for a Monday Model Night challenge at work, so they're lacking refinement but made for great fast-paced exercises. 


Tuesday, September 13, 2011

Beginning ZBrush

Recently I've been helping to organize a "Model Night" at work where modelers are free to let loose on friendly ~1-hour design challenges while learning some of the newer wave of software out there, like ZBrush, a 3D modeling tool that more closely resembles working with clay than polygons.  After getting over the software's quirks I've really come to enjoy using it; here's an early result for a zombie pirate challenge (with maybe a hint of santa claus):

Friday, September 09, 2011

Quick Work & Life Update

Haven't really posted what I've been up to at work in a while and I've noticed some confusion among my eight readers, so to clarify:

Way back before the Australia trip I was one of the first modelers to come onto Toy Story 3, where I headed up a lot of human rig development, as well as primary ownership of the models Andy and Andy's Mom.

After returning from Australia I tried a new role as Character Rig Lead on Cars 2.  It was fun helping guide the team through doing such amazing work designing & modeling beautiful cars for the film, and I was fortunate enough to have done the primary modeling & development articulation for Francesco Bernoulli myself.


Since then, I've taken a huge trip to Spain & Italy, which was particularly enlightening as an opportunity to be introduced to the incredible sculpting work of Bernini.  At work I did a very brief stint on Brave and I've now settled into an unnamed future project while starting to dig into newer 3D sculpting software like ZBrush.  I've also been starting a new early wake-up sketching/creative hour routine, so I'll surely post some results from both those endeavors here in the coming months.

Hope that helps catch up all of you distant relatives & friends!