Saturday, April 13, 2013

Realms #11 Starts a Busy Weekend...

Got this one up last night. May add a simple background, will see... I've also made an Ava model as of this afternoon, dropping her into another illustration now!


Monday, April 08, 2013

Realms Unreel #23 WIP

One down, three to go for final key illustrations. May still want to make a few touch-ups here, but they're getting easier!


Thursday, April 04, 2013

Realms Unreel: Samurai ZBrush Model (Zeke's Avatar)

Was just doing some quick organizing of directories and realized I'd never posted the first model I made for this project. Have learned an awful lot since this, but at the time it was a huge step. One of my favorite things about art is that you're always learning. You'll find something you used to think was good, and realize today that you were just so lousy at it back then. That's a great feeling of progress, and it's the reason why I keep this blog.


Realms Unreel #19 WIP

Another scary one!  Shot clock is ticking down, but I'm doing what I can every morning before work to take this as far as we can in the limited time that we have.  The toughest thing is feeling that I'm just hitting a stride as time is running out, but I suppose one could say that about many of life's stages, and the fact that I've learned so much on this has been tremendously rewarding.  Looking forward to going back through the older illustrations and punching the look up match to the newer ones.

Here's the latest Work-In-Progress!



Tuesday, April 02, 2013

Realms Unreel #28 WIP

Two weeks left for new ZBrush illustrations, then on to sketches and fixes only! Here's a sample of the latest:



Thursday, March 28, 2013

Realms Unreel #26

Here's the latest Work in Progress! We're in the main stretch and scrambling to get this done before the summer.


Monday, March 18, 2013

Realms Unreel #8

This image will still get some touch-ups, but here's the latest... Production marches on!



Wednesday, March 13, 2013

Emmie Model

Emmie's model has been done for a few weeks, and she's actively being used in compositions, as seen in the last post. She's essentially a Silicon Valley tech startup wonderkid who's so into her Alternet spaces that under her requisite hoodie she's always wearing immerger gear (bottom), a sort of cross between a mocap suit and skin-tight athletic wear that allows her to fully engage her sense of touch in the virtual worlds that she builds.



Just finished another illustration with Em & Dom at the Tree, and trying to bang out whatever I can do. We're in the throes of production now and working on a very tight time budget, but it's been a wonderful experience and I'm looking forward to sharing more soon!

Wednesday, February 27, 2013

Realms #17 First Look

Recently completed the Emmie model, meaning that our two biggest modeling tasks are DONE and actively being used in compositions!  Here she is with Dom.  This is the first shot in which both the FG and BG elements came from ZBrush; normally this will not be the case, but this moment in the book is one in which we really wanted Dom to be presented carefully. 

I'm also happy to say that this combination of shaders and workflow seems to have struck a good balance for the project. Previously completed images will be updated to match the look, though we're going to continue to refine mid-ground look consistency by moving forward with new images first.




Wednesday, January 23, 2013

Realms Unreel #14

Latest from the project...


Wednesday, December 05, 2012

Realms Unreel Ramping Up!

Amid all the chaos of renovating a house and planning a wedding, I've managed to squeeze in a little illustration. Been playing with compositing 3D and hand-drawn elements using Sketchbook Pro, ZBrush and Photoshop. This image is still likely to get a few little tweaks before it's done, but I think it's a good example of what I'm trying to do for the book:


Wednesday, October 03, 2012

Realms Unreel Update

The latest update on the book is up at:
Realms Unreel Illustrated Kickstarter Project

Here's the latest in-progress work of the Zeke avatar shot and the Dom ZBrush model. I'm trying to keep hacking away at this project outside of work now - More to come soon!






Tuesday, September 04, 2012

Life Changes!

What a summer!  Sophie and I not only got engaged, but this weekend reached an agreement with the seller on our first home purchase! We certainly have thanks to give our friends who made it possible, including our outstanding Mortgage Broker / Life Advisor, for whom we made this card on her recent visit to the Bay:


Thursday, August 16, 2012

Realms Unreel - First Pass Thumbs

As those who know me are aware, it's been one hell of an eventful summer! Though Realms has subsequently fallen into a slower pace than would have been, Audrey and I are still working on the Kickstarter actively. Here are our first complete set of thumbnails for the images; these are rough guides   (like storyboards) of scenes we've hoped to picture which we will reference in creating the final images.

More to come soon on development of the final look!


Monday, July 30, 2012

Speed Sculpt

Did this caricature of a friend over a lunch break and then in an hour or so before work as a speed exercise.

Friday, June 22, 2012

ZBrush creature skull

Over the past 2 months I've been spending a lot of time tuning my ZBrush skills in the hope that I can use that software to help create some really cool images for the Realms Unreel Illustrated project. Here's a quick fictional creature skull sculpt that I did in ZBrush 4R3 over a few early mornings before work, crossing elements of a human, gorilla and dog skull. It's got a couple of errors but was a fun learning experience so I'm going to put it down and move on.

Sunday, April 15, 2012

Realms Unreel Update: Dom & Ava in Progress

These in-progress designs are starting to get a little closer to how Dom & Ava will be shaped, as well as the basic colors they would have.  I'll be finishing up this design pass on them shortly and moving into other designs (Serapin & Emmie) as well as experimenting with ZBrush illustration effects for the book using a character sculpt that I've been making for a separate project (hopefully will post here sometime soon!).

Ava's final design is going to start to feature a more dramatic fabric draped over her shoulder, and the face/hair will most closely approximate the center top drawing.  Dom is going to be getting slimmed down a bit into a more Ancient Greek ideal sort of body, though this was a solid round of exploring the boundaries of character shapes and sizes.



Wednesday, March 14, 2012

Realms Unreel: Early Sketches

Kicking off the Kickstarter!  Audrey and I have started drafting out some designs for the characters you'll see in the Illustrated version of Realms Unreel.  In the coming month, these designs will be refined and I'll be exploring the potential of using ZBrush to achieve a unique look.

For now, enjoy some early sketches!  All of these drawings, mostly ballpoint pen, are going to evolve quite a bit before we commit to building the final illustrations.  Audrey and I are getting into the habit of checking in and sharing reference and sketches to start the conversation as to how the Realms Unreel characters and world will take shape.  Thanks again to our supporters; I'm looking forward to bringing you a lot of cool imagery this year as we get to know Dulai and near future Silicon Valley!







Thursday, March 01, 2012

Sketch_wo Challenge: Your Co-Worker as a Vampire Hunter

Experimenting with a new drawing/illustration challenge with a small group of co-workers.  Good chance for me to play with techniques & look.

With any luck, posts will slowly be going up at the drawing challenge blog:
http://sketch-wo.blogspot.com/

For now, here's my first attempt at using Sketchbook Pro for ipad (Really makes me want my own ipad 3!)


Monday, February 13, 2012

Concerned Skinny Rocker (75 min)

Quick ZSketch based on Steven Tyler... ran out of time before I could add any color so he got a quick black & white spin.