Over the past 2 months I've been spending a lot of time tuning my ZBrush skills in the hope that I can use that software to help create some really cool images for the Realms Unreel Illustrated project.
Here's a quick fictional creature skull sculpt that I did in ZBrush 4R3 over a few early mornings before work, crossing elements of a human, gorilla and dog skull. It's got a couple of errors but was a fun learning experience so I'm going to put it down and move on.